
#ifndef example15_1_GameMark_h
#define example15_1_GameMark_h

#include "cocos2d.h"
using namespace cocos2d;

class GameMark : public CCNode
{
public:
	GameMark(void);
	virtual ~GameMark(void);
	virtual void onEnter();
	virtual void onExit();
	CCArray *bits;
	int mark;
	void addnumber(int var);
	CCTexture2D* ui;
};

#endif
